Actions 😎 #18
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name: Actions 😎 | |
on: | |
schedule: | |
- cron: '55 23 * * *' | |
jobs: | |
build_osx: | |
name: Build OSX 🍎 | |
runs-on: macos-latest | |
steps: | |
# Checkout (without LFS) | |
- name: Checkout repository | |
uses: actions/checkout@v4 | |
# Git LFS | |
- name: Create LFS file list | |
run: git lfs ls-files -l | cut -d' ' -f1 | sort > .lfs-assets-id | |
- name: Restore LFS cache | |
uses: actions/cache@v3 | |
id: lfs-cache | |
with: | |
path: .git/lfs | |
key: ${{ runner.os }}-lfs-${{ hashFiles('.lfs-assets-id') }} | |
- name: Git LFS Pull | |
run: | | |
git lfs pull | |
git add . | |
git reset --hard | |
# Cache | |
- uses: actions/cache@v3 | |
with: | |
path: Library | |
key: Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }} | |
restore-keys: | | |
Library- | |
# Build OSX | |
- name: Build project | |
uses: game-ci/unity-builder@v4 | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
with: | |
targetPlatform: StandaloneOSX | |
# Output | |
- uses: actions/upload-artifact@v3 | |
with: | |
name: OSX | |
path: build | |
build_windows: | |
name: Build Windows 🪟 | |
runs-on: windows-latest | |
steps: | |
# Checkout (without LFS) | |
- name: Checkout repository | |
uses: actions/checkout@v4 | |
# Git LFS | |
- name: Create LFS file list | |
run: git lfs ls-files -l | cut -d' ' -f1 | sort > .lfs-assets-id | |
- name: Restore LFS cache | |
uses: actions/cache@v3 | |
id: lfs-cache | |
with: | |
path: .git/lfs | |
key: ${{ runner.os }}-lfs-${{ hashFiles('.lfs-assets-id') }} | |
- name: Git LFS Pull | |
run: | | |
git lfs pull | |
git add . | |
git reset --hard | |
# Cache | |
- uses: actions/cache@v3 | |
with: | |
path: Library | |
key: Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }} | |
restore-keys: | | |
Library- | |
# Test | |
#- name: Run tests | |
# uses: game-ci/unity-test-runner@v4 | |
# env: | |
# UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
# UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
# UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
# with: | |
# githubToken: ${{ secrets.GITHUB_TOKEN }} | |
# Build Windows | |
- name: Build project | |
uses: game-ci/unity-builder@v4 | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
with: | |
targetPlatform: StandaloneWindows64 | |
# Output | |
- uses: actions/upload-artifact@v3 | |
with: | |
name: Windows | |
path: build | |
build_web: | |
name: Build WebGL 🕸️ | |
runs-on: ubuntu-latest | |
steps: | |
- name: Free Disk Space (Ubuntu) | |
uses: jlumbroso/free-disk-space@main | |
with: | |
# this might remove tools that are actually needed, | |
# if set to "true" but frees about 6 GB | |
tool-cache: false | |
# all of these default to true, but feel free to set to | |
# "false" if necessary for your workflow | |
android: true | |
dotnet: true | |
haskell: true | |
large-packages: true | |
docker-images: true | |
swap-storage: true | |
# Checkout (without LFS) | |
- name: Checkout repository | |
uses: actions/checkout@v4 | |
# Git LFS | |
- name: Create LFS file list | |
run: git lfs ls-files -l | cut -d' ' -f1 | sort > .lfs-assets-id | |
- name: Restore LFS cache | |
uses: actions/cache@v3 | |
id: lfs-cache | |
with: | |
path: .git/lfs | |
key: ${{ runner.os }}-lfs-${{ hashFiles('.lfs-assets-id') }} | |
- name: Git LFS Pull | |
run: | | |
git lfs pull | |
git add . | |
git reset --hard | |
# Cache | |
- uses: actions/cache@v3 | |
with: | |
path: Library | |
key: Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }} | |
restore-keys: | | |
Library- | |
# Build WebGL | |
- name: Build project | |
uses: game-ci/unity-builder@v4 | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
with: | |
targetPlatform: WebGL | |
# Output | |
- uses: actions/upload-artifact@v3 | |
with: | |
name: Web | |
path: build |