GBX.NET 2.0.5
- Added
ExportToObj
toCPlugCrystal
andCPlugSolid
- Added
CPlugTree.GetAllChildrenWithLocation()
(don't mind the weird naming) - Added
CSceneSoundSource.SoundSource
- Added missing
IVersionable
onCGameCtnChallenge
0x040
chunk - Added
Gbx<T>(T node)
constructor - easier and safe way to make typedGbx
other thanCMwNod.ToGbx()
- Renamed
CPlugTree
Translation
toLocation
(breaking change, better late than never) - Implemented some
CGameCtnChallenge
chunks - Implemented more guard clauses
- Fixed
CGameCtnMediaBlockCameraCustom
of Summer 2024 update - Fixed write issue with analog input values in TM2 and older games
- Fixed MediaTracker not being written properly in
CGameCtnMacroBlockInfo
- Fixed some read/write issues of
CPlugSurfaceGeom
- Fixed various null issues
- Fixed various Gbx Explorer issues
New package!
GBX.NET.NewtonsoftJson
1.0.0- Current replacement of
GBX.NET.Json
, properly working now - Upcoming
GBX.NET.Json
v2 will useSystem.Text.Json
- You can dump any
Gbx
orCMwNod
type withToJson
, explore everything in JSON, and maybe even compare changes.
- Current replacement of
Assets were automatically generated using the publish workflow.