An awesome Voxel framework for Unity (Game Engine)
This project is in it's very early stage, as we can call this a prototype, so nothing is as it is and everything is subject to change. Also, this project is a package for Unity, and currently is in development and shared here for contribution of Unity developers, the who contributes the more, receives the package for free, but the final package is paid.
- Settings for Terrain Generation like Creating Biomes, Layers and Blocks
- Chunk-Based Terrain Generation
- Sub Meshes for Blocks
Download or Clone the repository and you are ready to go.
- Download
- Clone via Command Line:
git clone https://github.com/BayatGames/VoxelFramework.git
Then Open it with Unity.
- Make an Simple but Configurable API
- More Optimizations for Terrain Generation
- More Settings for Applying changes to Terrain
- Check out this project Flowchart for more information also share your comments
More on Trello Development Board
- Assets from Kenney
- Maintenance and Development by Hasan Bayat
MIT @ Bayat Games (This license is will be removed when package got released and will go under Unity Asset Store terms)