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[BUG] Audio Issues when Rotating Device #145
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Also fixes speaker->bluetooth jumping on rotating
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one minor thing i noticed in code
val audioManager = context.getSystemService(Context.AUDIO_SERVICE) as AudioManager
audioManager is initialized in isHeadsetActive() instead of start
does it make sense we only set the audioManager once in the start() instead?
Deleted, it comes from constructor, didn't need it there. |
...src/main/java/com/azure/android/communication/ui/presentation/manager/AudioSessionManager.kt
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…nication-ui-library-android into bug/audio_cutout_on_rotating
tested |
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tested, ran Espresso UI tests.
LGTM
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* develop/beta: [Bug] fix test syntax (#177) [Bug] Fix feature flags crash when application context is not Initialized (#175) [Documentation] readme update (#155) [Documentation] Update changelog for beta 2 release (#165) [Refactor] Address Azure review feedback (#164) [Feature] Suggest to update App if new version is available (#169) [Bug] Update String Translation (#162) [Refactor] Remove generics from error handling public API and rename ErroEvent to CommunicationUIErrorEvent [Bug] empty banner view is displayed for stopped transcription and audio recording on screen rotate (#158) [Refactor] Refactoring and code clean up of supported language related files (#149) [Bug] Fixed banner text formatting (#153) [Refactor] update version (#151) [Refactor] Rename method (#147) [Bug] Address UI Test Failures (#138) (#148) [BUG] Audio Issues when Rotating Device (#145) [Bug] Update translation string (#144) [Config] Update code owners (#23) # Conflicts: # azure-communication-ui/azure-communication-ui/src/main/java/com/azure/android/communication/ui/presentation/fragment/setup/components/ErrorInfoView.kt
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Does this introduce a breaking change?
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What kind of change does this Pull Request introduce?