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Simple AI built using the Minimax algorithm, which can play variants of Connect4 having arbitrary board sizes and winning conditions.

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AhmedAbdelaal2001/ConnectN-AI-Bot

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ConnectN-AI-Bot

The first individual programming project, which I made in my freshman year.

This project uses MATLAB to build an extension of the famous connect 4 game, called connectN, in which the user can specify the number of adjacent pieces required for a win, as well as the dimensions of the board. The user can play against another human, or against an AI bot, which was built using the Minimax algorithm, with alpha-beta pruning.

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Simple AI built using the Minimax algorithm, which can play variants of Connect4 having arbitrary board sizes and winning conditions.

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