2 player card game made in Unity
How it works:
-Each player has cards with value from 1 to 8, and 4 of them in hand
-The player can play a card, and summons a rock with the card's health
- When 2 rocks collide, the rock with less health get's destroyed, and the other loses the other's card health. If both rocks have the same health, both get destroyed
What I learned:
-How to use UNET and connect a client to a server
-Communicate between players when a card is played
-Algorithm to generate random cards and draw them
TODO:
-Add mana, each card costs mana
-Take damage when a rock reaches a player
-Win when the other player has no more health