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priority fix
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orian34 authored Mar 17, 2024
1 parent 5991ef4 commit 325f993
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions Update/onik_003.txt
Original file line number Diff line number Diff line change
Expand Up @@ -274,7 +274,7 @@ void main()
ClearMessage();
DisableWindow();
FadeBustshot( 2, FALSE, 0, 0, 0, 0, 200, TRUE );
ModDrawCharacter(3, 2, "sprite/re1a_warai_a1_", "2", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 400, TRUE ); //ERROR_EXISTING: Priority 20 on layer 3 used here. Conflict is 25 lines away (line 302)
ModDrawCharacter(3, 2, "sprite/re1a_warai_a1_", "2", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 400, TRUE );

//「レナは異議な~し!@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
Expand All @@ -299,7 +299,7 @@ void main()


DisableWindow();
ModDrawCharacter(2, 5, "sprite/ri1_warai_a1_", "1", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 21, 400, TRUE ); //ERROR: Priority 20 already in use 25 lines ago (line 277). Existing Layer: 3 Conflicting Layer: 2 Suggested Priority: 21
ModDrawCharacter(2, 5, "sprite/ri1_warai_a1_", "1", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 400, TRUE );

//「…ボクも沙都子も賛成しますですよ。@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#6972c1>梨花</color>", NULL, "<color=#6972c1>Rika</color>", NULL, Line_ContinueAfterTyping); }
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