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This repository has been archived by the owner on Feb 24, 2022. It is now read-only.
After cloning with LFS I attempt to build master in Unity 2018.3.0f2 and receive the following: CheckConsistency: GameObject does not reference component Animator. Fixing.
When I attempt to build master in VS I receive the following: TargetFieldOfView.cs(53,53): Error CS0246: The type or namespace name 'ParticleRenderer' could not be found (are you missing a using directive or an assembly reference?) (CS0246) (Assembly-CSharp-firstpass)
Im building on OSX Mojave 10.14.2
The text was updated successfully, but these errors were encountered:
After cloning with LFS I attempt to build master in Unity 2018.3.0f2 and receive the following:
CheckConsistency: GameObject does not reference component Animator. Fixing.
When I attempt to build master in VS I receive the following:
TargetFieldOfView.cs(53,53): Error CS0246: The type or namespace name 'ParticleRenderer' could not be found (are you missing a using directive or an assembly reference?) (CS0246) (Assembly-CSharp-firstpass)
Im building on OSX Mojave 10.14.2
The text was updated successfully, but these errors were encountered: