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CHANGELOG.md

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3.2.0 / 2015-12-06

  • Bump tournament@3.1.0 for configurable logs
  • Expose Duel.Id class for consistency

3.1.1 / 2015-10-23

  • Disabled downMix option in single elimination

3.1.0 / 2015-10-23

  • Implement optional downMix progression mode for double elimination tournaments #11 and #10

3.0.1 / 2015-01-03

  • Fix bug in _safe implementation which made unscorable too strict when not having full access (#6 via @a5sk4s)

3.0.0 / 2014-10-11

  • Bump tournament to 3.0.0 for better serialization via ::state and .restore

2.1.0 / 2014-10-02

  • Implement _safe for better unscorable check for safe history rewrites
  • Bump tournament to 2.2.0 for _safe

2.0.2 / 2014-10-01

  • Fixed an issue where the double elimination grand final game two could be left in a bad state when rescoring gfg1. This caused upcoming to return an unplayable match.

2.0.1 / 2014-09-30

  • Bump tournament to 2.0.1
  • Bump interlude to 1.1.0

2.0.0 / 2014-09-14

  • BREAKING Bump tournament to 2.0.0 for more sensible Tournament::upcoming

1.0.0 / 2014-09-01

  • Duel::rep removed (was a bad undocumented feature)
  • Duel.idString removed (match ids have .toString())
  • Duel.defaults and Duel() no longer modifies options arguments
  • Major bump for satisfaction
  • Bump tournament to 1.0.0

0.5.2 / 2014-08-02

  • Documentation and coverage release

0.5.1 / 2014-08-02

  • roundName remove and is now a mixin via the duel-names module
  • duel-names can be mixed in via Duel.attachNames

0.5.0 / 2013-12-24

  • Updated tournament to 0.21.0 so that Duel is an EventEmitter

0.4.4 / 2013-11-13

  • Interface with tournament@0.20.2 for default results[i].against

0.4.3 / 2013-11-06

  • Interface with tournament@0.20.0 for cleaner results implementation

0.4.1 / 2013-11-02

  • Interface with tournament@0.19.0 for multi stage support

0.4.0 / 2013-10-31

  • last now passed in as an optional argument (single elimination default)
  • Use tournament@0.18.0 interface

0.3.0 / 2013-10-25

  • Use tournament@0.17.0 interface
  • Rename maps to for and add against as well to count both map wins and map losses
  • Huge code readability improvements

0.2.0 / 2013-10-22

  • Use tournament@0.16.0 interface

0.1.1 / 2013-10-16

  • refactor score to use Base implementation

0.1.0 / 2013-10-15

  • first release - factored out of tournament 0.14.0