The MVVM pattern core implemented for Unity3d
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Updated
Aug 21, 2024 - C#
The MVVM pattern core implemented for Unity3d
Dependency Injection Framework for Unity Game Engine
IndieInject — это легковесный и простой в использовании фреймворк для внедрения зависимостей (DI) в Unity, разработанный специально для небольших проектов и быстрых прототипов. Этот фреймворк идеально подходит для создания игр для платформ, таких как Yandex Games, Poki, Crazy Games, Google Play, Apple Store и Ru Store.
Installer for IndieInject
Galaxy Gunner is an open-source runner with first-person shooter elements, created using Unity and C#.
A 3D mobile game similar to Subway Surfers. The game is developed using Unity Engine and C#.
This is a hyper-casual game where you have to avoid obstacles. The main feature of the game is that all the player’s data is stored in a database and authorization is implemented. The main idea of the game Subway Surfers
A simple Space Invaders clone made in Unity using MVP, dependency injection, reactive programming and Addressables.
Solitaire card game made in Unity using MVP, dependency injection, reactive and asynchronous programming.
This project was created according to the K-Syndicate course. In it I applied a new way to design architecture.
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