Dependency Injection Framework for Unity3D
-
Updated
Dec 18, 2020 - C#
Dependency Injection Framework for Unity3D
Dependency Injection Framework for Unity Game Engine
Solitaire card game made in Unity using MVP, dependency injection, reactive and asynchronous programming.
Zenject 7 - Game example (WIP)
Beautiful mobile puzzle
This is a simulation game with the raw UI. Primary purpose of this project was to implement an expandable code architecture.
Dependency Injection for Unity
A simple Space Invaders clone made in Unity using MVP, dependency injection, reactive programming and Addressables.
SOLID Factory is a Unity2D Project which has been developed to test high-level programming concepts such as SOLID, DRY, Separation of Concern, Composition over Inheritance, Maximize Cohesion, Minimize Coupling, and Dependency Injection(via Exzenject) principles in Unity.
A Unity Menu Framework using Dependency Injection, inspired by MenuSystem & Zenject.
A mobile game store UI implementation scalable for multiple mobile devices resolutions done in one week.
A Unity project template that contains installed and configured core official and popular third party packages to quickly start new projects.
A small memory game written in Unity with an MVC architecture using Zenject and UniRx.
A simple clean architecture example for Unity using UniRx and Zenject (with unit test using NUnit)
Add a description, image, and links to the zenject topic page so that developers can more easily learn about it.
To associate your repository with the zenject topic, visit your repo's landing page and select "manage topics."