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26 public repositories
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A mod merger and manager for Tears of the kingdom
A general editor for editing first-party Nintendo formats. Primary aimed at support for Tears of the Kingdom files and more modern Nintendo Switch files.
Simple tool for decompressiing .zs files from TotK
Asset decompiler for Breath of the Wild. Aims to decompile AAMP, Bars, EvFl, Bfres, Byml, Havok and Sarc formats.
An attempt at a partial C# wrapper for oead
Nintendo Binary Yaml Libray - Updated version of KillzXGaming's fork of exelix's ByamlLibrary
BOTW modding tool for managing warp point entires.
Nintendo Binary Cafe Resource Library - Updated version of KillzXGaming's BfresLibrary
This tool aims to convert expanded mods from WiiU to Switch and eventually Switch to WiiU.
Nintendo Parameter IO Library - Updated version of KillzXGaming's AampLibrary
Simple tool for creating actors with appended collision rigid body files (HKRB).
Windows context menu tools for BOTW file IO operations
C# EAD base library for reading/writing Nintendo formats
Multipurpose automation tool for BOTW modding.
Replaces new map actors with a mirror of the vanilla actor but with rigid body collision
Modern implementation of (some) MessageStudio file formats in managed C#
Compiles ASM files to a BCML readable BNP (7z)
Nintendo SEAD Archive Library | Based on oead/sarc by Léo Lam
A simple CLI tool to convert Binary Cafe Event Flow files to JSON and back
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