EXUR (EXclusive Use and Reusing objects) is yet another VRChat Udon object pooling library.
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Updated
May 31, 2020 - C#
EXUR (EXclusive Use and Reusing objects) is yet another VRChat Udon object pooling library.
VRChat Videoplayer for Quest and PC
An experimental UDON Assembly Compiler for Katana Language
DEPRECATED (U#1.0 not supported) .NET Roslyn Analyzer for VRChat Udon and UdonSharp.
VRChat best hacking in the world client. Very good tool, very reliable, very cool. Mo mom kicked me out of the house please give me your money so I can tell her that I'm worht something. Thanks for your time and patience. *applause*
Repository with my UdonSharp scripts for VRChat - W.I.P
A functional 3d printer for VRChat worlds
A collection of experimental physically interactable controls for vehicles
A toolkit for configuring the depth buffer in VRChat worlds with Udon
Compilation of VRC UdonSharp scripts and prefabs to assist VRChat world builders
A hologram earth gimmick asset for VRChat SDK3 worlds which shows everyone's timezone, approximate location and their local time.
UdonSharp prefab for reading data written into avatar images
A toolkit designed to lower the bar of entry for SDK3 worlds and to help speed up the process for existing creators.
My collection of Unity stuffs, mainly focus on VRChat.
Udon script that exposes additional options for mirrors giving the ability to set distance based culling per layer functioning like an adjustable far clip distance.
Guide to creating avatars/worlds in VRChat
UdonSharp prefab ecosystem for VRChat worlds
Multi-purpose user-action/event and function-handling component for VRChat.
UTC animation sync for VRChat.
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