Various scripts related to Unity UI Toolkit (UIElements).
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Updated
Jan 21, 2022 - C#
Various scripts related to Unity UI Toolkit (UIElements).
A general node graph solution centered on data management. This is based on the idea to visualize complex data structures as graph networks without having to modify already established data classes.
A framework for building debugging tools built on Unity UI Toolkit.
The base for our NewGraph implementation. Avoids any reliance on the outdated Experimental Graph view form Unity. This is a heavily modified version of: https://github.com/Sahasrara/GraphViewPlayer.
A small front-end framework for Unity's UIToolkit powered by code generation.
A collection of Unity UIElements animation extension methods, new animated elements, and examples.
UI Toolkit elements and utilities for custom Editor interfaces in Unity.
Simple Unity UIToolkit Joystick
A Safe Area Container for Unity's UI Toolkit.
Generating custom meshes as Vector graphics for UIToolkit
Code generation for unity VTA(VisualTreeAsset) fields , quick data binding. UIToolkit自动绑定工具,一键生成依赖代码,自动绑定。
A simple fluent extension for UIToolkit in Unity3D.
A converter that can convert 2D VisualElement-based UI to 3D MRTK prefabs in Unity for Mixed Reality Applications.
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