NITH - RollOnHills is an Open Source action-adventure third-person video game developed by DeltaForce based on NIT Hamirpur.
-
Updated
Apr 18, 2018 - C#
NITH - RollOnHills is an Open Source action-adventure third-person video game developed by DeltaForce based on NIT Hamirpur.
A GUI MATLAB APPLICATION FOR TOMOGRAPHY RECONSTRUCTION AND VISUALIZATION
A Blender project that creates a scene of cupcakes, fork and a spoon on a plate.
This repository contains the final project for the CS 330 course, where I developed a 3D scene using OpenGL. The project showcases 3D modeling, textures, lighting, and interactive camera controls. The experience enhanced my skills in computational graphics and iterative development, offering insights for future educational and professional goals.
Bombing simulation using OpenGL
A collection of all my models and textures for my portfolio
A simple program which resizes images to the nearest size divisible by 4
Coursework for UCLA's Graphics Elective (CS 174A)
3D Game Written using JOGL
In this repository, we include algorithms that are in the field of Computer Graphics and related topics.
C++ Ray Tracer: Texture Mapping, Shadows, Reflection, Refraction.
Using OpenGL to render meshes with texture and bump mapping
Basic raytracer implementation as final project for course DH2323 Computer Graphics and Interaction at KTH
The main aim of the project is to implement Content Based Image Retrieval which is one of the most important concepts of computer vision. The bog companies are using this to compare the similarity between the images based on the feature vector of the Targeted image.
Demonstration of basic texture mapping on a cube using WebGL.
2D escape game where the player collects items and finds the shortest path to escape. Developed in C using the MiniLibX graphics library, this project combines window management, keyboard and mouse events, and display of textures and sprites. It is designed to introduce the basics of game creation
cub3D is a program that creates a dynamic labyrinth experience using my own Ray-Caster, offering a first-person view with interactive controls and customizable textures.
A project built on OpenGL to narrate an animated moral story.
Add a description, image, and links to the texture-mapping topic page so that developers can more easily learn about it.
To associate your repository with the texture-mapping topic, visit your repo's landing page and select "manage topics."