Skinnable network ping monitor
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Updated
Jan 25, 2012 - C++
Skinnable network ping monitor
Master semester project in computer graphics, implementation of Rodolphe Vaillant's thesis in MATLAB and C++
Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in just two passes.
Novel geometry and rendering algorithms implemented during my phd
dual quaternion for 3d geometric operations
This is OpenGL-based renderer for visualizing results of neural nets for skinning weights
Master semester project in computer graphics, implementation of Rodolphe Vaillant's thesis in MATLAB and C++
This is a collection of information relating to Winamp and skinning of it be it classic (2.x) or modern (5.x) skin as taken from publically posted material. This is to prevent it being lost as has sadly happened to some skinning information over the years.
Skinning tool prototype ment to create a faster and non-destructive weight-painting workflow.
NVIDIA GameWorks Graphics Samples: A backup of the newest version of this GL4, GLES2, GLES3, and Vulkan SDK that I could find. [SDK 3, 16 August 2017, 36 Commits]
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