skinning
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Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in just two passes.
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Jun 5, 2018 - C#
Novel geometry and rendering algorithms implemented during my phd
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Jan 15, 2019 - C#
Lightweight UI toolkit for WPF applications offering classic but enhanced windows visuals
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Sep 29, 2022 - C#
Auto Skinning One Avatar‘s Mesh To Other Avatar's Bones
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Feb 19, 2023 - C#
Fast Mesh Skinning on the CPU using Linear Blend (LBS) and Dual Quaternion (DQS) utilizing the Unity Jobs system and Burst compilation
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Sep 13, 2023 - C#
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Dec 18, 2023 - C#
MFSpheres is designed to visualize and modify specific examples of sets of spheres with coplanar centers and their skinning surfaces (branched and tubular).
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Feb 9, 2024 - C#
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