3D roguelike (only level generation and movement for now)
-
Updated
Apr 1, 2024 - C++
Roguelike is a subgenre of role-playing video game characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, tile-based graphics, and permanent death of the player character.
3D roguelike (only level generation and movement for now)
Field of vision algorithm intended for use in roguelike games. Based on Brensenham's digital line algorithm.
Hackaton game programming project for the U12 computer science teaching at Mines ParisTech
My first rogue-like game made using C++ and SDL2(Incomplete)
A rogue-like game built using C++ and OOP principles
🦂: Roguelike
An experimental roguelike game project based on libtcod.
6 labs for the OOP course in ETU uni
Tinn is not Nethack: A rogue-alike game
Traditional Roguelike written in C++ using SDL2
command line roguelike version of Path of Exile
Innere Finsternis - A horror-themed fantasy dungeon crawl game.
A dungeon engine for rogue-like style games.
WIP - My attempt to implement rogue-like game. Create your character and fight in the deepest dungeon for your life and uncover the oldest and forgotten seecrets of hell.
Turn based strategy game combining chess and roguelike games.
Small hobby project. Working on this in my spare time as a learning activity.
This is a road map game similar to the rogue like road map but is implemted for the command line.
It's a try to make a roguelike game on Qt with my students