Death Rally engine reimplementation
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Updated
Sep 10, 2021 - C
Death Rally engine reimplementation
3D remake of Atari's Pole Position coin-op, using game logic reverse engineered from the arcade ROMs
Add-on circuit boards ("shields") for connecting Arduino development boards to sim racing equipment.
An example of using USB HID communication on Blue Pill with STM32CubeIDE. This is the project I used to create an analog handbrake and sequential shifter for PC racing games.
Just a car game, with Porygon!
This is 'Racing Game' written in C.
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