An implementation of Pong using a physics and OpenGL graphics engine written from scratch in C++
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Updated
Mar 11, 2018 - C++
An implementation of Pong using a physics and OpenGL graphics engine written from scratch in C++
Recreation of the classic Pong game with SDL2 lib and C++!
Pong game on arduino uno r4 wifi
A modern version of a classic (1972) game: 1D pong. But, most importantly: my first PCB!
This project is a remake of the classic Pong game, implemented in C++ using the raylib library. It features single-player gameplay, where you control a paddle to bounce a ball past a computer-controlled opponent. Enjoy the nostalgia of this timeless arcade game with a modern twist
My implementation of pong! Enjoy single or multiplayer of my scuffed game!
Console Games using C++ and C
Some classics games made in C++ with raylib
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