software 3d engine
-
Updated
May 22, 2024 - C
software 3d engine
This article and code appeared in the March 1988 issue of BYTE. The code generates a phong-shaded beach ball image to demonstrate the improvements in rendering time a math coprocessor can make.
Playing with a 3D scan of a "car wreck".
Custom format created using the FBX SDK.
Add a description, image, and links to the phong topic page so that developers can more easily learn about it.
To associate your repository with the phong topic, visit your repo's landing page and select "manage topics."