pcg
Here are 26 public repositories matching this topic...
Unity plug-in for procedurally generating indoor levels using abstract chunks.
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Sep 7, 2018 - C#
Unity project for procedurally generating video game levels using generative graph grammars. Completed as part of my final year project for my Bachelor's Degree in Computer Science at Swansea University.
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Apr 28, 2021 - C#
C# version of the PCG random number generator that is compatible with Unity package management
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May 30, 2021 - C#
Use Unity ECS to generate dungeon with BSP.
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Aug 12, 2021 - C#
PCG algorithm for a stealth video game
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Sep 13, 2021 - C#
A mobile minigame made under 20 days, focusing on runtime Procedural Content Generation (PCG), and fun .)
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Oct 10, 2021 - C#
A fully open PCG (procedural content generation) framework for Unity to create organic and natural looking worlds.
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Apr 6, 2022 - C#
基于物理的恒星运行系统
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Jun 4, 2022 - C#
Procedural generation of 3D maps with snappable meshes
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Feb 20, 2023 - C#
HANNA is a hexagrid cavern generator (Hexagrid cAverN geNerAtor).
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Apr 7, 2023 - C#
.NET port of the PCG Random Number Generator library (www.pcg-random.org)
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Apr 14, 2023 - C#
An implementation and evaluation of biologically inspired techniques in game level generation. Honours project for the Games Development course.
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Jul 19, 2023 - C#
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