Homer Simpson drawn with vector/matrix operations using OpenGL 2 / C++
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Updated
Mar 18, 2022 - C++
Homer Simpson drawn with vector/matrix operations using OpenGL 2 / C++
Alien invasion scene written in openGL2 for a COSC363 Assignment at UC
Walking Thresh 3D Model(university project)
graphic programming samples
An OpenGL 2.X demo. Some GLUT spheres rolling along the Z plane with misc effects.
A OpenGL 2.1/3.0 benchmark designed specifically to benchmark old and new PCs.
SpectrumColor Pro: Effortlessly pick, modify, and copy colors on Windows. Screen capture, hue control, presets, and versatile format support in a sleek interface.
A GLSL 1.2 noise benchmark based ashima/webgl-noise.
The SWGL is a lightweight library, and can be used with any Java application.
🚂 An OpenGL-Powered Game Engine in Rust (OpenGL 2.0+)
My first pure C++ project with a 3D Pyramid, using Winged-Edge data structure. This is for OpenGL study concepts
Celestially interactive 3d scene, depicting controllable robot arm modeled after Kuka KR 16. Implemented in fixed-function pipeline OpenGL 2.1.
MapleStory implementation build with early stage MapleEngine
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