This Repository Contains Jump-Game Based On Javascript Logic
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Updated
Apr 30, 2021 - HTML
This Repository Contains Jump-Game Based On Javascript Logic
Реализация алгоритма Дейкстры для поиска кратчайшего пути между двумя вершинами и оптимального маршрута на 3D поверхности с использованием очереди с приоритетом (PriorityQueue).
A proof of concept of an autonomous vacuum cleaner
The following repository belongs to Reid Miller: a competition designer for American Ninja Warrior. Looking through the show's obstacle history, I figured out the top 20 most used obstacles in competition history. This data enables me to be a better designer. This data should be useful to future competitors, competition designers, and fans. Enjoy!
Shiny map of aeronautical obstacles in Poland
Path-Finding Algorithms Visualization
One of my first big Java projects. It uses Genetic Algorithm to train virtual bots to collect ore from a planet and avoid an obstacles and hazards. Map can be customized amd you can export bot data to train it later (perhaps on other map).
This project showcases an engaging 3D platformer obstacle course game developed using Unity, drawing inspiration from popular games like Fall Guys. The game offers a thrilling and dynamic experience where players navigate through a series of challenging obstacles to reach the finish line. It features three interconnected obstacle courses.
A* algorithm in processing where you can draw the obstacles before starting the searching
Game for College project.
Course project of Computer Graphics. Game developed using unity-game-engine.
A 2D video game project created by a dedicated team of undergraduate students at Edmonds College. The tools used include: Microsoft Visual Studio IDE and Visual Basic.NET. It was deployed with an SQLite3 database back-end service to track and persist player scores. The objective of the game is to reach the end of the finish line while avoiding o…
Arduino Uno R3 Project
Discrete-world as the name says
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