An implementation of the classic game Tic-tac-toe (Noughts and crosses) built using Angular and Foundation. With service worker support for offline play
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Updated
Dec 9, 2017 - TypeScript
An implementation of the classic game Tic-tac-toe (Noughts and crosses) built using Angular and Foundation. With service worker support for offline play
❌ n ⭕, AI 🤖 Java
Noughts and Crosses is a cross-platform game implemented in Qt5 Quick/QML
This is my Noughts and Crosses (or Tic-Tac-Toe if you're American) game in Python. I just decided to upload this- sorry!
A second version of my previous python noughts and crosses, with Pygame Zero for visualisation.
Tic Tac Toe / Noughts and Crosses application written in TypeScript & React
Tic-Tac-toe is a simple two-player game which is also called Noughts and Crosses.
Noughts & Crosses terminal based, client-server online game with your partner through websockets.
A game which was played in ancient Egypt, around 1300 BCE. Now we playing this game digitally. Here modern era begins.
Um simples jogo da velha em JS
Tactoe16 is a 4x4 Tic-Tac-Toe game that won 2nd place in DressCode’s 2020 hackathon. It uses a Minimax algorithm with Alpha-Beta pruning for AI, built with pure JavaScript, and features a clean UI and PWA support.
Classic game of tic-tac-toe in the command-line made with Python.
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