NeuroNCAP benchmark for end-to-end autonomous driving
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Updated
Oct 3, 2024 - Python
NeuroNCAP benchmark for end-to-end autonomous driving
Official PyTorch implementation of 3D Gaussian Mapping (3DGM)
TensorFlow code for our ECCV'24 Workshop paper "LightAvatar: Efficient Head Avatar as Dynamic NeLF"
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
Code for "MeuMesh: Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editing", ECCV 2022 Oral
[CVPR2024] Inverse Rendering of Glossy Objects via the Neural Plenoptic Function and Radiance Fields
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
[SIGGRAPH Asia 2024] StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting
[ECCV 2024 - ORAL] Official PyTorch implementation of Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering
Official Code Release for [SIGGRAPH 2023] Relighting Neural Radiance Fields with Shadow and Highlight Hints
Blender add-on for editing scenes reconstructed with SuGaR or Gaussian Frosting.
A growing curation of Text-to-3D, Diffusion-to-3D works.
Easy NeRF synthetic dataset creation within Blender
[ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction
A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports ✅ Windows, Linux, macOS, iOS, and visionOS
[ECCV2024] CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians
Bachelor Thesis: Real-time Neural Radiance Caching in Heterogeneous Participating Media
[ICLR 2023] "Is Attention All NeRF Needs?" by Mukund Varma T*, Peihao Wang* , Xuxi Chen, Tianlong Chen, Subhashini Venugopalan, Zhangyang Wang
[NeurIPS2023] PanoGRF: Generalizable Spherical Radiance Fields for Wide-baseline Panoramas(or 360-degree image)
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