mandelbulb
Here are 34 public repositories matching this topic...
Real-time ray marching shaders in Unity
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Dec 3, 2020 - ShaderLab
procedural textures for blender (open shading language)
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Jan 6, 2017
MandelBrot Fractal Explorer
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Mar 3, 2019 - Python
Haskell and GLSL program containing my distance field / ray marching related experiments
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Feb 15, 2016 - Haskell
A raytracing program built from scratch in C language, using MinilibX minimal graphics library, with pseudo-xml files as input, a dynamic render realtime viewer, and the ability to save bmp at your resolution of choice, and the ability to render on multiple devices for faster distributed rendering.
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May 22, 2021 - C
3D fractal renderer in GLSL.
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Jun 21, 2022 - GLSL
Real-time 3D fractal explorer in Unity.
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Jan 20, 2022 - C#
artistic tool for 3D fractal generation, including the Mandelbulb
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Feb 6, 2024 - C++
WebGL Ray Marching MandelBulber 3D rendering
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Aug 18, 2019 - JavaScript
Yet Another Fractal Explorer (YAFE) is an interactive application that allows you to visualise and explore 2D and 3D Fractals!
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Oct 11, 2022 - CSS
An implementation of shaders using Numba for CUDA GPUs.
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Jan 4, 2023 - Jupyter Notebook
DHBW Stuttgart WebGL Project that displays a 3D Mandelbub Fractal without the use of any third-party libraries or tools.
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Jan 11, 2021 - HTML
C++ Raytracer
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Mar 6, 2017 - C++
Real-time 3D fractal explorer in a custom-built engine.
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Jan 20, 2022 - GLSL
EasyCL - OpenCL wrapper for easy GPGPU computing
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Jun 24, 2017 - C++
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Mar 19, 2019 - C
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