Inspired by "Lunar lander" game, based on vector physics.
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Updated
Aug 30, 2020 - JavaScript
Inspired by "Lunar lander" game, based on vector physics.
C++ implementation of the continuous LunarLander environment.
A crude MATLAB implementation of LunarLander.
Port of classic Lunar Lander game to Fortran
Using a deep Q-learning network and searching for optimal hyperparameters in order to solve the lunar lander problem provided by OpenAI Gym.
Deep Q Learning (DQN) neural net to optimize a lunar lander control policy using OpenAI Gym environment.
Implementation of the SAC algorithm and training of an actor to land lunar lander from gymnasium environments
RECODING OF JIM STORER'S LUNAR LANDING GAME FROM 1969.
My DRL(Deep Reinforcement Learning ) algorithm demo, base on pytorch and gym environment.
Original Apollo 11 Guidance Computer (AGC) source code for the command and lunar modules.
Lunar lander game (for linux), was inspired by the 1970's Atari vector graphics CRT coin arcade game. Features high quality line rendition which minimizes jaggies.
Deliverables relating to the Advanced Reinforcement Learning University Unit
React.js Planetary Lander Game
BASIC language subset/dialect in C++
Current project represents a solution of Lunar-Lander problem from OpenAI GYM library of environments. The training of agent was performed using Actor-Critic DQN model.
Programming Assignments for Reinforcement Learning Specialization
OpenAI Gym game Lunar Lander tested with Deep Q Learning, Policy Gradient and Actor Critic algorithms.
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