This repository contains implementation of different AI algorithms, based on the 4th edition of amazing AI Book, Artificial Intelligence A Modern Approach
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Updated
Oct 2, 2021 - Jupyter Notebook
This repository contains implementation of different AI algorithms, based on the 4th edition of amazing AI Book, Artificial Intelligence A Modern Approach
BFS, IDS, Greedy & A* applied to the 8-puzzle problem. ⚙️
Swift implementation of the Sliding Puzzle game with Iterative Deepening A* AI Solver.
A* written in C#, used with LINQ.
Different Searching algorithms (DFS, BFS, IDS, Greedy, A*) opting to find optimal path from source to destination
Visualization for multiple searching algorithms.
Python program that solves the Missionaries and Cannibals problem, a toy problem in AI, with iterative deepening search.
My projects/labs for Udacity Artificial Intelligence Nanodegree (April 2017 - present).
Solve the Fifteen Puzzle optimally with IDA* using different heuristics.
A strong chess engine made in c++
A MinMax based Othello/Reversi AI for 8x8 & 10x10
This is an Artificial Intelligence project which solves the 8-Puzzle problem using different Artificial Intelligence algorithms techniques like Uninformed-BFS, Uninformed-Iterative Deepening, Informed-Greedy Best First, Informed-A* and Beyond Classical search-Steepest hill climbing.
Desktop app for visualizing graph search algorithms
This project implemented the AI with Minimax Algorithm, Alpha-Beta Pruning and Iterative Deepening algorithms to play Sudo Isolation Game.
This is the code for my "Graph Coloring Exploration" project for Artificial Intelligence course at AUT.
DFS / BFS / IDS / UCS / Bi-directional / A* / IDA* / SMA* / ...
Un software di IA in grado di giocare partite al gioco da tavolo Tablut.
☁️ Simple Sokoban Solver written in Python along with AI logic implementation
Contains the assignment 1,2,3 and 4
A servant robot trying to serve as fast as possible using A* algorithm.
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