Spatial Audio Rendering on the web.
-
Updated
Aug 9, 2024 - JavaScript
Spatial Audio Rendering on the web.
Reader for AES SOFA files to get better HRTFs
Head-related Transfer Function Customization Process through Slider using PCA and SH in Matlab
Room acoustics simulator for multichannel microphone arrays
Spatial Audio Python Package
Acoustic Auralization using the Web Audio
SOFA Spatializer as a Native Plugin for Unity
This is an audio application that produces 3D binaural audio from 2D mono audio samples and positional information given by the graphical user interface. Listen to 3D audio through stereo headphones. Video Demo:https://www.youtube.com/watch?v=peF9cZSwVGw
BIG UPDATE COMING SOON!!! For updates, join https://discord.com/invite/RhRMbmQ Tool that automates installing the required files to enable 3D audio in games.
DAILY AUTOMATED BUILDS WITH LATEST OPENAL SOFT - https://github.com/ThreeDeeJay/dsoal/releases/tag/latest DirectSound DLL replacer that enables surround sound, HRTF, and EAX support via OpenAL Soft
A toolkit for customizing the ambiX ambisonics-to-binaural renderer
renderer for HOBA (HRTFs on demand for Binaural Audio) framework
Wolfram Emerging Leaders Program '20 Project. Generating sound fields for three dimensional spaces using auralization.
3D Sound Effect on STM32F4
Official implementation of the ICASSP 2023 paper "HRTF Field: Unifying Measured HRTF Magnitude Representation with Neural Fields"
The LAP Challenge aims at advancing spatial audio technologies through the personalization of HRTFs.
A structural model for HRTF individualization combining measured, synthesized, and selected components.
Add a description, image, and links to the hrtf topic page so that developers can more easily learn about it.
To associate your repository with the hrtf topic, visit your repo's landing page and select "manage topics."