A programming language to build sounds by granular synthesis.
-
Updated
Jan 7, 2024 - OCaml
A programming language to build sounds by granular synthesis.
Repository for the GMEM's Granular Microsound Universe, a set of tool to perform granular synthesis in Max.
Ground-up reboot of my sound design app Realisr
A Max/MSP multi-sample granular synth, mapped for multi-touch control with the Sensel Morph (one contact point controls one sample/voice)
A granular drone / effects machine in Max/MSP (derived from the granular synthesis example).
A Python module for shuffling of grains in an audio file
Sample Accurate Granular Synthesis
Recreation of a Composition by Robert Ashley (1930–2014)
This is an attempt to create a Granular Synth out of a Raspberry Pi4B. The functions are mostly based around pygame and some self-written granulation functions and a few ones borrowed from other DSP algorithms
Repository for the Mecacell sound project realized by Léo Huet et al.
quantised granular engine
Projects made for the Sound Synthesis for Digital Media course - Master in Multimedia, FEUP. 🔊🎧
A Quasi-Synchronous Granular Synthesizer built in MaxMSP
streaming field recording shuffler cross-platform and JACK audio
Add a description, image, and links to the granular-synthesis topic page so that developers can more easily learn about it.
To associate your repository with the granular-synthesis topic, visit your repo's landing page and select "manage topics."