VitaVehicle (g-rcp2) ported to C++ as an engine module for Godot 3
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Updated
Jul 7, 2024 - C++
VitaVehicle (g-rcp2) ported to C++ as an engine module for Godot 3
HockeyApp integration for Godot engine
A custom Godot GUI node made to extend the Control node with relative, axis-specific scaling and offset features.
A simple 3D procedural generation module for the Godot Game Engine.
A C++ Godot module for World of Warcraft client-side SRP
Mostly functional module to add FLAC support to stable Godot 4.x builds.
A module for Godot engine to generate large amounts of random numbers with non-uniform distribution.
Module for Godot Editor 3.2 to create Planet Meshes with OpenSimplexNoise Terrain.
Easy-to-use visual scripting plugin for Godot game engine.
Flow Field pathfinding module for the Godot game engine
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Godot iOS plugin template with Swift and NativeLib support.
Module with encryption functions for Godot Engine.
Node1D and other 1-dimensional node types for making 1D games in Godot.
A C++ module that integrates the Box2D library with the Godot game engine by providing nodes for standard Box2D objects.
Godot module computing a Voronoi diagram (based on https://github.com/JCash/voronoi)
A godot module support serial port communication.
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