ggj2020
The Global Game Jam (GGJ) is an annual distributed game jam. Inspired by the Nordic Game Jam, and created by Susan Gold, Ian Schreiber and Gorm Lai, originally developed under the International Game Developers Association Education SIG to bring together the elements of creativity, collaboration and experimentation. At each site, participants gather to develop ideas, form small groups, create new, creative, innovative games, and present them to their peers and the global community, all in a limited time span.
Here are 35 public repositories matching this topic...
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Nov 7, 2020 - GDScript
This was my team's repository for Global Game Jam 2020. Our game was called Broken Heart.
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Feb 2, 2020 - C#
Fun game about someone works in repairing & fixing video games as its his/her job. #GGJ2020SUDAN (https://globalgamejam.org/2020/games/gamechanic-8)
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Feb 8, 2020 - C#
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Feb 2, 2020 - ShaderLab
ggj2020 game
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Feb 2, 2020 - ShaderLab
Global Game Jam 2020 at Okinawa - Robot Battle game
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Feb 9, 2021 - C#
Global Game Jam Entry 2020
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Feb 7, 2020 - JavaScript
Global Game Jam® (GGJ 2020 EDITION)
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Apr 10, 2022 - GAP
Created by Susan Gold, and Gorm Lai, and Ian Schreiber
- Followers
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- Website
- globalgamejam.org
- Wikipedia
- Wikipedia