A simple Unreal Engine 4 that spawns points and lines in different patterns
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Updated
Apr 2, 2017 - C++
A simple Unreal Engine 4 that spawns points and lines in different patterns
Just a few python codes done for a job application
A Squares 2 clone game
Recognize hand sketched trusses
Implementation of some BILD commands as a Chimera extension, to work directly with them in the Chimera's command line
[wip] Jogo "geometric-retro-wave" feito com Phaser.js
Brief sketch for the creation of a red outlined geometric shape that moves within the boundaries of the frame.
openFrameworks addon to create geometries composed by branches
Boilerplate to start a project from scratch with vuejs and testing with jest
This is a Geometrical library for Go Language. Which includes multiple Geometrical calculations like Circle, Lines etc in different forms
Neural Network for Geometric Shapes Image Recognition on Matlab
Simple polygon triangulation algorithms in pure python
angular7 shapes drawer
Different patterns made with shaders
Implementation of the primitives in language C++ using OpenGL
a library to assist in the design of geometric designs
Generate SVG paths for geometric shapes 📊
A web based game for learning p5.Polar library
GAMES AND PATTERNS!!!
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