A repository of common bits for compilation projects based on Garry's Mod.
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Updated
Oct 8, 2024 - C++
A repository of common bits for compilation projects based on Garry's Mod.
A module for Garry's Mod that mitigates exploits on the Source engine.
A module for Garry's Mod that provides interfaces to many systems of VALVe's engine, based on gm_sourcenet3.
A compact and Garry's Mod compatible SourceSDK (don't use in other Source engine games).
Retrieves client-sided Lua files from Garry's Mod game servers
Tools for detouring functions in C/C++.
A module for Garry's Mod that adds hooks for obtaining errors that happen on the client and server (if activated on server, it also pushes errors from clients).
Tools for symbol/signature scanning in C/C++.
Garry's Mod API which allows the creation and usage of custom model animations stored as Lua tables rather than animations in the model file.
Internal binary module for the luapack project.
Modules for Garry's Mod for obtaining pointers to functions inside of modules (specially useful for loading Lua only modules).
A Garry's Mod module that adds Redis client capabilities.
A Garry's Mod Lua Connector for MySQL
A cryptography module for the game Garry's Mod that uses Crypto++.
Modules for Garry's Mod that add bindings for OS sockets through luasocket.
Modules for Garry's Mod that add threads through Lua Lanes.
A module for Garry's Mod that provides speech recognition interfaces to developers.
A Garry's Mod module that intercepts the engine's messages and passes them to Lua. Also able to prevent them from printing.
A module for Garry's Mod that interfaces to interact with convars from VALVe's engine.
A module for Garry's Mod that interfaces to interact with concommands from VALVe's engine.
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