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This repository analyses Strategic form games for N-player calculating various Equilibrium's, Calculate MSNE for 2-Player strategic form and zero sum game, Also contains algorithm for N-player finite Mechanism design to check if social choice function is SDSE, Ex-Post-efficient and Non-dictatorial.
Game where the agent needs to find the treasure crossing the map with different types of fields, where every cross of the field costs different price depends on the field type.
Three projects about Machine Learning (ML) and Artificial Intelligence (AI) written in Python programming language. There are two graphic simulations of game theory (sequential games) and search algorithms and one analysis and data processing using the K-Nearest Neighbors (KNN) algorithm.
Software codes for running the Game-theoretic Utility Tree (GUT) algorithm for the multi-robot Pursuit-Evasion problem in the Robotarium's simulator-hardware multi-robot testbed.
This is an implementation of a learning algorithm (Best Response Dynamics) to find Nash Equilibria for voting games, specifically for the Plurality and Borda voting rules.
This project is focused on building a tool to calculate the expected value (EV) of poker hands in the popular card game Texas Holdem. The tool will allow players to make more informed decisions by analyzing the EV of different hand scenarios and betting strategies.