A universal render script & camera package for all the common camera types. (for Defold)
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Updated
Apr 9, 2020 - Lua
Defold is a free and source-available game engine with a focus on high-performance. It uses Lua, a scripting language, and allows you to create games for desktop, mobile, web, and console platforms.
A universal render script & camera package for all the common camera types. (for Defold)
Generate tilemaps in Defold from your LDtk levels
Library to simplify using Superstrict
A utility module for defold aimed at streamlining workflow for 2D sprites with non-uniform animation groups.
Lua library wrapped as a Defold Library to get a "human time"
Lua module to figure out what move type a Pokemon of a given type pair is weak and strong against
Use the Local Lua Debugger VS Code extension with Defold.
Checks your dependencies against github releases to see if there are any updates
Tiled to Decore ECS Workflow for Defold
Defold ECS Data Manager
Super simple socket server with broadcast functionality
A simple way to generate unique names in your Defold games.
Defold Countable Items Container
Defold Native Extension for reading Unity PlayerPrefs
Created by Defold Foundation, originally by Christian Murray and Ragnar Svensson
Released March 16, 2016