elementary cellular automaton on the web!
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Updated
Aug 9, 2024 - Rust
elementary cellular automaton on the web!
Generic cellular automaton plugin for bevy.
A cellular automaton for traffic simulation based on the Nagel-Schreckenberg model. (See: https://en.wikipedia.org/wiki/Nagel–Schreckenberg_model, https://de.wikipedia.org/wiki/Nagel-Schreckenberg-Modell) Extended to support multiple lanes, construction sites, traffic lights, different vehicle types and more.
Conway's Game of Life for the terminal
A falling sand simulation engine written in Rust and GLSL
Displayer & library for 2D cellular automata.
Implementation of the cellular automaton called "Brian's Brain" in rust with Vulkan API.
Pseudo random number generator with cellular automaton rule 30.
substrate for cellular automata in Rust.
Simulator of viral infection spread and containment in cell monolayer.
AutomaTom is an asynchronous cellular automaton engine written in Rust
A cellular automaton
A basic Conway's Game of Life exercise with Rust WebAssembly and React.
A Conway's Game of Life implementation in Rust WebAssembly
Rust playground project on 1-dimension cellular automata, with command line and gtk GUI and WASM implementation
A Rust cellular automata simulator that can output GIF animations.
A different take on the sandpile model
Stackline version 2 - mirrored from https://git.shadamethyst.xyz/adri326/stackline2
A simple command-line tool that generates gif images and animations from elementary cellular automata
A fast, flexible, and feature-rich interactive multidimensional cellular automaton simulator written in Rust
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