Python implementation of Zhang's camera calibration method
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Updated
Feb 27, 2023 - Jupyter Notebook
Python implementation of Zhang's camera calibration method
A program with a graphical user interface for displaying a render of a 3D scene. Triangular mesh of a cylinder is placed in the center of screen.
chessboard camera calibration and camera localization using known points with python
Pipeline to superimpose and draw images and 3D cubes on AR tag on floor in a video sequence
This is a simulator of a novel cross-reality environment that seamlessly integrates a monoscopic 2D surface with a stereoscopic 3D space to jointly host spatial data visualizations.
This project represents the use of Z-Buffer for rendering of basic 3D objects.
Camera calibration using OpenCV
PixoCube is a digital version of photo cubes that people usually gift others. It is basically a 3D cube with different images consisting of different sides of the cube. The interesting part of this project is I used concepts of camera projection and only opencv functions to render the cube. Moreover the camera view point is rendered such that it…
About This project represents the use of Z-Buffer for rendering of basic 3D objects.
What is a camera calibration, why is it necessary, and how do we compute it?
Python implementation for Zhang's camera calibration.
Project (transform) point coordinates from 3D to 2D and unproject them back.
This is a fun project I created to motivate computer vision enthusiasts and to highlight the importance of understanding fundamental concepts related to image formation in a camera.
Virtual camera is created only using opencv and numpy. It simulates a camera where we can control all its parameters, intrinsic and extrinsic to get a better understanding how each component in the camera projection matrix affects the final image of the object captured by the camera.
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