Custom lua scaffolding project helping in TAS creation
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Updated
Feb 6, 2022 - Lua
Custom lua scaffolding project helping in TAS creation
This project is intended to integrate twitch's irc chat with with the popular emulator BizHawk.
A framework for making AI for Super Street Fighter 2
Lua scripts for TASing the N64 game Rayman 2 (U/E) w/ BizHawk
Various scripts for TASing and research
This repository contains all my research on The Flintstones (U) for Snes, since October 4th, 2015. I'm making a TAS of it, so I'm mapping the RAM to create a lua script to help the speedrun process. Also, I'll document any mechanic aspect of the game, as well glitches I may find through the process.
LiveSplit.Server API for BizHawk Lua scripts.
Script to force values into the Super Punch-Out sound library.
Bot for pokemon games using BizHawk and C#
Tool Assisted Superplays of Rival Schools on PSX
Tool Assisted Speedrun of Devil Dice USA on PSX
An experiment to see if I can build an auto map tracker for DWR
Implementation examples of the SSF2-AI framework
Tool Assisted Speedrun of Bust A Groove USA on PSX
(Neural)-Zero X is an AI that can play F-Zero on BizHawk emulator using real time CNNs
Raw addresses found in Um Jammer Lammy NTSC-U with AI line editing. Compatible with any emulator.
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