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SPKDF_ini.h
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SPKDF_ini.h
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##########################################################################
# _____ _____ _____ _____ _____ ____ _____ _____ _____ _____ _____ #
# | __| _ | _ | __ | | | | \| __| | | __| __| __ | #
# |__ | __| | -| -| | | | __| | |__ | __| -| #
# |_____|__| |__|__|__|__|__|__| |____/|__| |_____|_____|_____|__|__| #
# #
######################################### A PROJECT BY TOBY HARRIS #######
### NETWORK
#
# Parameters for the various network modes
#
# OSC: if DHCP is set to Yes, the IP address parameters will be ignored.
# DMX: no universe setting, it's the cable you plug in!
# Artnet: Will use the channel mapping set in the DMX section, along with the universe set here.
[OSC]
DHCP = No
ControllerAddress = 10.0.0.02
ControllerPort = 10000
ControllerSubnetMask = 255.255.255.0
ControllerGateway = 10.0.0.1
ControllerDNS = 10.0.0.1
SendAddress = 255.255.255.255
SendPort = 10000
[ArtNet]
ControllerAddress = 2.0.0.100
BroadcastAddress = 2.255.255.255
Universe = 0
[DMX]
InChannelXFade = 0
InChannelFadeUp = 1
OutChannelXFade = 0
OutChannelFadeUp = 1
### KEYS
#
# Name = What is shown in menu
# MinY...MaxV = As per TVOne keyer settings.
# Note these are super sensitive, one laptop will have slightly different
# numbers to another to achieve otherwise the same -- ie. pure blue -- key.
#
# Keying advice from the 1T-C2-750 Manual: The Min/Max parameters are used to
# select what range of Y (luminance/grey-scale) values are made transparent
# within the selected window/lock source. In order to key out part of an image,
# start with the max value and increase it until the required lighter parts
# within the window/lock source disappear. Then adjust the min level to bring
# back any darker parts of the image.
[Key1]
Name = White In
MinY = 0
MaxY = 166
MinU = 128
MaxU = 129
MinV = 128
MaxV = 129
[Key2]
Name = Black Out
MinY = 0
MaxY = 50
MinU = 128
MaxU = 129
MinV = 128
MaxV = 129
[Key3]
Name = Blue Out
MinY = 30
MaxY = 35
MinU = 237
MaxU = 242
MinV = 114
MaxV = 121
[Key4]
Name = Green Out
MinY = 144
MaxY = 145
MinU = 53
MaxU = 135
MinV = 34
MaxV = 35
# Edit the above, or add your own keys here, up to Key99
### RESOLUTIONS
#
# Name = What is shown in menu
# Number = Resolution number in TVOne. ie. what would be set in Menu > Outputs > Set Resolution
# EDID Number = The EDID to use on the inputs, which what your computer will think its connected to. ie. what would be set in Menu > Windows > Display Emul. EDID
#
# EDID numbers are as follows
# 0 = Mem1, 1 = Mem2, 2 = Mem3,
# 3 = Mem4 which we use for Matrox EDID, its uploaded by the controller as part of 'Conform Processor'
# 4 = 3D, 5 = HDMI, 6 = DVI, 7 = Monitor Passthrough
[Resolution1]
Name = VGA (640x480)
Number = 8
EDIDNumber = 6
[Resolution2]
Name = SVGA (800x600)
Number = 18
EDIDNumber = 6
[Resolution3]
Name = XGA (1024x768)
Number = 28
EDIDNumber = 6
[Resolution4]
Name = WSXGA+ (1650x1050)
Number = 85
EDIDNumber = 6
[Resolution5]
Name = WUXGA (1920x1200)
Number = 115
EDIDNumber = 6
[Resolution6]
Name = HD 720P50 (1280x720)
Number = 44
EDIDNumber = 5
[Resolution7]
Name = HD 720P60 (1280x720)
Number = 48
EDIDNumber = 5
[Resolution8]
Name = HD 1080P24 (1920x1080)
Number = 101
EDIDNumber = 5
[Resolution9]
Name = HD 1080P30 (1920x1080)
Number = 105
EDIDNumber = 5
[Resolution10]
Name = HD 1080P50 (1920x1080)
Number = 106
EDIDNumber = 5
[Resolution11]
Name = HD 1080P60 (1920x1080)
Number = 109
EDIDNumber = 5
[Resolution12]
Name = Dualhead SVGA (1600x600)
Number = 75
EDIDNumber = 3
[Resolution13]
Name = Dualhead XGA (2048x768)
Number = 123
EDIDNumber = 3
[Resolution14]
Name = Triplehead VGA (1920x480)
Number = 90
EDIDNumber = 3
[Resolution15]
Name = Quadhead XGA (2048x1536)
Number = 128
EDIDNumber = 2
# Edit the above, or add your own keys here, up to Resolution99
# End of SPKDF.ini -- Ensure there is a blank line below this.