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nodespec.cc
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nodespec.cc
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#include "nodespec.h"
#include "ns3/log.h"
using namespace ns3;
NS_LOG_COMPONENT_DEFINE ("nodespec");
NodeSpec::NodeSpec ()
: m_id(0), m_type (STA), m_oPsr (1), m_rPsr(1), m_nPsr(1), m_relayId(0), m_resourceRate (100)
{
}
NodeSpec::NodeSpec (uint32_t id, NodeType type, Vector2D position, uint32_t relayId, double oPsr, double rPsr, double nPsr, double resourceRate)
{
m_id = id;
m_type = type;
m_oPsr = oPsr;
m_rPsr = rPsr;
m_nPsr = nPsr;
m_position = Vector3D(position.x, position.y, 0);
m_relayId = relayId;
m_resourceRate = resourceRate;
}
NodeSpec::NodeSpec (uint32_t id, NodeType type, Vector3D position, uint32_t relayId, double oPsr, double rPsr, double nPsr, double resourceRate)
{
m_id = id;
m_type = type;
m_oPsr = oPsr;
m_rPsr = rPsr;
m_nPsr = nPsr;
m_position = position;
m_relayId = relayId;
m_resourceRate = resourceRate;
}
NodeSpec::~NodeSpec ()
{
}
uint32_t
NodeSpec::GetId ()
{
return m_id;
}
void
NodeSpec::SetType (NodeType type)
{
m_type = type;
}
NodeSpec::NodeType
NodeSpec::GetType (void)
{
return m_type;
}
void
NodeSpec::SetPsr (double psr, uint8_t psrType)
{
switch(psrType)
{
case 0:
m_oPsr = psr;
break;
case 1:
m_rPsr = psr;
break;
case 2:
m_nPsr = psr;
break;
default:
break;
}
}
double
NodeSpec::GetPsr (uint8_t psrType)
{
double psr = 0;
switch(psrType)
{
case 0:
psr = m_oPsr;
break;
case 1:
psr = m_rPsr;
break;
case 2:
psr = m_nPsr;
break;
default:
break;
}
return psr;
}
void
NodeSpec::SetPosition (Vector3D position)
{
m_position = position;
}
Vector3D NodeSpec::GetPosition (void)
{
return m_position;
}
void
NodeSpec::SetRelayId(uint32_t id)
{
m_relayId = id;
}
uint32_t
NodeSpec::GetRelayId (void)
{
return m_relayId;
}
void
NodeSpec::SetResourceRate (double rate)
{
m_resourceRate = rate;
}
double
NodeSpec::GetResourceRate (void)
{
return m_resourceRate;
}
void
NodeSpec::Print (std::ostream &os) const
{
NS_LOG_FUNCTION (this << &os);
os << "id = " << m_id << ", nodeType = " << m_type
<< ", position = " << m_position << ", OldPsr = " << m_oPsr
<< ", RelayPsr = " << m_rPsr << ", NewPsr = " << m_nPsr
<< ", relayId = " << m_relayId;
if(m_type == 1)
os << ", resourceRate = " << m_resourceRate;
os << std::endl;
}
std::ostream& operator<< (std::ostream& os, NodeSpec const& nodeSpec)
{
nodeSpec.Print (os);
return os;
}