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scenes.yaml
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scenes.yaml
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- name: Arriving Home
entities:
switch.dog_water_fountain:
state: on
switch.wemo_switch_1: #laura bed lamp
state: on
switch.wemo_switch_2:
state: on
switch.wemo_switch_6:
state: on
light.square_lamp:
state: on
light.brown_lamp:
state: on
light.tradfri_bulb_13:
state: on
light.hanging_light:
state: on
- name: Leaving Home
entities:
switch.dog_water_fountain:
state: off
switch.wemo_switch_1: #laura bed lamp
state: on
switch.wemo_switch_2:
state: off
switch.wemo_switch_6:
state: off
light.square_lamp:
state: off
light.brown_lamp:
state: off
light.tradfri_bulb_13:
state: off
light.hanging_light:
state: off
- name: Goodnight
entities:
switch.dog_water_fountain:
state: off
switch.wemo_switch_1: #laura bed lamp
state: off
switch.wemo_switch_2:
state: on
switch.wemo_switch_6:
state: off
light.square_lamp:
state: off
light.brown_lamp:
state: off
light.tradfri_bulb_13:
state: off
light.hanging_light:
state: off
- name: Goodmorning
entities:
switch.dog_water_fountain:
state: on
switch.wemo_switch_1: #laura bed lamp
state: on
switch.wemo_switch_2:
state: on
switch.wemo_switch_6:
state: on
light.square_lamp:
state: on
light.brown_lamp:
state: on
light.tradfri_bulb_13:
state: on
light.hanging_light:
state: on
- name: Goodnight Brightness
entities:
light.tradfri_bulb_13:
state: on
brightness_pct: 2
# - name: Christmas Lights on
# entities:
# switch.kasa_switch_1:
# state: on
# light.christmas_star:
# state: on
# color_name: green
# - name: Christmas Lights off
# entities:
# switch.kasa_switch_1:
# state: off
# light.christmas_star:
# state: off