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Add an option to the world template that controls whether it will be generated depth-first (shifting new rooms to the head of the queue) or breadth-first (pushing new rooms to the end of the queue). This will change how many portals are left free and depth-first should produce larger and more varied loops.
The text was updated successfully, but these errors were encountered:
Add an option to the world template that controls whether it will be generated depth-first (shifting new rooms to the head of the queue) or breadth-first (pushing new rooms to the end of the queue). This will change how many portals are left free and depth-first should produce larger and more varied loops.
The text was updated successfully, but these errors were encountered: