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add world option for depth-first generation #130

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ssube opened this issue Jun 20, 2021 · 0 comments
Open

add world option for depth-first generation #130

ssube opened this issue Jun 20, 2021 · 0 comments
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scope/state world state management status/new issues that have not been addressed yet type/feature
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ssube commented Jun 20, 2021

Add an option to the world template that controls whether it will be generated depth-first (shifting new rooms to the head of the queue) or breadth-first (pushing new rooms to the end of the queue). This will change how many portals are left free and depth-first should produce larger and more varied loops.

@ssube ssube added status/new issues that have not been addressed yet type/feature scope/state world state management labels Jun 20, 2021
@ssube ssube added this to the v1.6 milestone Jun 20, 2021
@ssube ssube self-assigned this Jun 20, 2021
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scope/state world state management status/new issues that have not been addressed yet type/feature
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