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A collection of OpenGL small projects written in C++

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Vaporworld

This repository is a collection of small OpenGL projects written in C++.

branches:

  • badlands Procedurally generated 3D world (with marching cubes algorithm) + volumetric fog + dynamically placed spot lights - by Sneppy
  • volumes Rendering of precomputed 3D noise, generated with Perlin's algorithm - by Sneppy
  • volumes_rt Rendering of real time generated 3D Perlin noise - by Sneppy
  • light Simple deffered shading experiment - by Sneppy

Use CMake (>= 3.12) to configure and build the projects.

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A collection of OpenGL small projects written in C++

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  • C++ 53.4%
  • C 45.5%
  • Other 1.1%