Skip to content

UnitedCallouts 1.5.8.1

Latest
Compare
Choose a tag to compare
@sEbi3 sEbi3 released this 17 Aug 20:47
· 3 commits to master since this release
6223799

Changelog:

✨ New Features

  • Added support for the latest RPH and LSPDFR build.
  • #6 Refactored many callouts and functions for a better ingame experience in gameplay.
  • Updated the license on all my projects.

🔧 Refactored Code

  • Improved execution order of checks to improve stability and performance.
  • Improved logic for the callouts to make them execute smoother.

🐛 Bug Fixes

  • Fixed an issue with creating GameFibers on tick inside of the process method.
  • Fixed an issue with the AI backup feature where the callouts won't work because of a configuration issue.
  • 2d2ace6 Fixed an issue of circular dependency that would cause some callouts to throw a null ref exception while starting.
  • e3da51f Fixed an issue in WarrantForArrest which would prevent the player from continuing with any dialogue etc.
  • Fixed some minor bugs with the last build of UnitedCallouts (Build 1.5.8.0).

Thanks to @Charlie-686 and @AstroBurgers for this update!