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Fix that tree ids around 1023 are invisible on some GPUs #7443

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merged 10 commits into from
Nov 17, 2023

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@philippotto philippotto commented Nov 16, 2023

Use texelFetch so that the integer-based indices don't need to be converted to float first. This seems to resolve the issues we saw on some GPUs.

URL of deployed dev instance (used for testing):

Steps to test:

  • tested by @fm3 here
  • doublecheck that data layers render as usual

Issues:


@philippotto philippotto self-assigned this Nov 16, 2023
@philippotto philippotto merged commit f3c4dc4 into master Nov 17, 2023
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@philippotto philippotto deleted the debug-invisible-trees branch November 17, 2023 10:11
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2 participants