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libpr3.c
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libpr3.c
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/*
* libpr3.c - a library of primitive object output routines, part 3 of 3.
* Height field & NURBS routines.
*
* Author: Eric Haines
*
* Modified: 1 December 2012 - correct memory handling for delayed output
* Correct RIB output for toruses.
* Sam [sbt] Thompson
*
*/
/*-----------------------------------------------------------------*/
/* include section */
/*-----------------------------------------------------------------*/
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <string.h>
#include "lib.h"
#include "drv.h"
/*-----------------------------------------------------------------*/
/* defines/constants section */
/*-----------------------------------------------------------------*/
static unsigned int hfcount = 0;
/*-----------------------------------------------------------------*/\
/* data is between -1.0 and 1.0, for y heightfield */
#ifdef ANSI_FN_DEF
static char * create_height_file(char *filename, int height, int width, float **data, int type)
#else
static char * create_height_file(filename, height, width, data, type)
char *filename;
int height, width;
float **data;
int type;
#endif
{
FILE *file;
double v;
unsigned int i, j;
unsigned char r, g, b;
unsigned char tgaheader[18];
if (filename == NULL) {
/* Need to create a new name for the height file */
filename = malloc(10 * sizeof(char));
if (filename == NULL) return NULL;
sprintf(filename, "hf%03d.tga", hfcount++);
}
if ((file = fopen(filename, "wb")) == NULL)
return NULL;
if (type == 0) {
/* Targa style height field for POV-Ray or Polyray */
memset(tgaheader, 0, 18);
tgaheader[2] = 2;
tgaheader[12] = (unsigned char)(width & 0xFF);
tgaheader[13] = (unsigned char)((width >> 8) & 0xFF);
tgaheader[14] = (unsigned char)(height & 0xFF);
tgaheader[15] = (unsigned char)((height >> 8) & 0xFF);
tgaheader[16] = 24;
tgaheader[17] = 0x20;
fwrite(tgaheader, 18, 1, file);
for (i=0;(int)i<height;i++) {
PLATFORM_MULTITASK();
for (j=0;(int)j<width;j++) {
v = data[i][j]*128.0;
if (v < -128.0) v = -128.0;
if (v > 127.0) v = 127.0;
v += 128.0;
r = (unsigned char)v;
v -= (float)r;
g = (unsigned char)(256.0 * v);
b = 0;
fputc(b, file);
fputc(g, file);
fputc(r, file);
}
}
} else {
/* Only square height fields in RayShade */
if (height < width) width = height;
else if (width < height) height = width;
/* Start by storing the size as an int */
fwrite(&height, sizeof(int), 1, file);
/* Now store height values as native floats */
for (i=0;(int)i<height;i++) {
PLATFORM_MULTITASK();
for (j=0;(int)j<width;j++)
fwrite(&data[i][j], sizeof(float), 1, file);
}
}
fclose(file);
return filename;
}
/*-----------------------------------------------------------------*/
#ifdef ANSI_FN_DEF
void lib_output_height(char *filename, float **data, int height, int width,
double x0, double x1, double y0, double y1, double z0, double z1)
#else
void lib_output_height(filename, data, height, width, x0, x1, y0, y1, z0, z1)
char *filename;
float **data;
int height, width;
double x0, x1;
double y0, y1;
double z0, z1;
#endif
{
MATRIX txmat;
object_ptr new_object;
if (gRT_out_format == OUTPUT_DELAYED) {
/* None of the delayed output RTs need to do this here. The data is
* saved in "data" pointer anyway.
filename = create_height_file(filename, height, width, data, 0);
if (filename == NULL) return; */
/* Save all the pertinent information */
new_object = (object_ptr)malloc(sizeof(struct object_struct));
if (new_object == NULL)
/* Quietly fail */
return;
new_object->object_type = HEIGHT_OBJ;
new_object->curve_format = OUTPUT_CURVES;
new_object->surf_index = gTexture_count;
if (lib_tx_active()) {
lib_get_current_tx(txmat);
new_object->tx = malloc(sizeof(MATRIX));
if (new_object->tx == NULL)
return;
else
memcpy(new_object->tx, txmat, sizeof(MATRIX));
}
else
new_object->tx = NULL;
new_object->object_data.height.width = width;
new_object->object_data.height.height = height;
new_object->object_data.height.data = data;
new_object->object_data.height.filename = filename;
new_object->object_data.height.x0 = (float)x0;
new_object->object_data.height.x1 = (float)x1;
new_object->object_data.height.y0 = (float)y0;
new_object->object_data.height.y1 = (float)y1;
new_object->object_data.height.z0 = (float)z0;
new_object->object_data.height.z1 = (float)z1;
new_object->next_object = gLib_objects;
gLib_objects = new_object;
} else {
switch (gRT_out_format) {
case OUTPUT_VIDEO:
case OUTPUT_NFF:
case OUTPUT_PLG:
case OUTPUT_OBJ:
case OUTPUT_QRT:
case OUTPUT_RTRACE:
case OUTPUT_VIVID:
case OUTPUT_RAWTRI:
case OUTPUT_RIB:
case OUTPUT_DXF:
case OUTPUT_RWX:
case OUTPUT_VRML1:
case OUTPUT_VRML2:
lib_output_polygon_height(height, width, data,
x0, x1, y0, y1, z0, z1);
break;
case OUTPUT_POVRAY_10:
case OUTPUT_POVRAY_20:
case OUTPUT_POVRAY_30:
filename = create_height_file(filename, height, width, data, 0);
if (filename == NULL) return;
tab_indent();
fprintf(gOutfile, "object {\n");
tab_inc();
tab_indent();
fprintf(gOutfile, "height_field { tga \"%s\" }", filename);
if (gRT_out_format == OUTPUT_POVRAY_10) {
tab_indent();
fprintf(gOutfile, "scale <%g %g %g>\n",
fabs(x1 - x0), fabs(y1 - y0), fabs(z1 - z0));
tab_indent();
fprintf(gOutfile, "translate <%g %g %g>\n", x0, y0, z0);
} else {
tab_indent();
fprintf(gOutfile, "scale <%g, %g, %g>\n",
fabs(x1 - x0), fabs(y1 - y0), fabs(z1 - z0));
tab_indent();
fprintf(gOutfile, "translate <%g, %g, %g>\n", x0, y0, z0);
}
if (lib_tx_active())
lib_output_tx_sequence();
if (gTexture_name != NULL) {
tab_indent();
fprintf(gOutfile, "texture { %s }", gTexture_name);
}
tab_dec();
tab_indent();
fprintf(gOutfile, "} // object - Height Field\n");
fprintf(gOutfile, "\n");
break;
case OUTPUT_POLYRAY:
filename = create_height_file(filename, height, width, data, 0);
if (filename == NULL) return;
tab_indent();
fprintf(gOutfile, "object { height_field \"%s\" ", filename);
fprintf(gOutfile, "scale <%g, %g, %g> ",
fabs(x1-x0), fabs(y1-y0), fabs(z1-z0));
fprintf(gOutfile, "translate <%g, %g, %g> ", x0, y0, z0);
if (lib_tx_active())
lib_output_tx_sequence();
if (gTexture_name != NULL)
fprintf(gOutfile, " %s", gTexture_name);
fprintf(gOutfile, " }\n");
fprintf(gOutfile, "\n");
break;
case OUTPUT_RAYSHADE:
filename = create_height_file(filename, height, width, data, 1);
if (filename == NULL) return;
fprintf(gOutfile, "heightfield ");
if (gTexture_name != NULL)
fprintf(gOutfile, "%s ", gTexture_name);
fprintf(gOutfile, "%s ", filename); /* some versions may need quotes? */
fprintf(gOutfile, "rotate 1 0 0 90 ");
fprintf(gOutfile, "scale %g %g %g ",
fabs(x1 - x0), fabs(y1 - y0), fabs(z1 - z0));
fprintf(gOutfile, "translate %g %g %g ", x0, y0, z0);
if (lib_tx_active())
lib_output_tx_sequence();
fprintf(gOutfile, "\n");
break;
case OUTPUT_ART:
filename = create_height_file(filename, height, width, data, 1);
if (filename == NULL) return;
tab_indent();
fprintf(gOutfile, "geometry {\n");
tab_inc();
if (lib_tx_active())
lib_output_tx_sequence();
tab_indent();
fprintf(gOutfile, "translate(%g, %g, %g)\n", x0, y0, z0);
tab_indent();
fprintf(gOutfile, "scale(%g, 1, %g)\n",
fabs(x1 - x0), fabs(z1 - z0));
tab_indent();
fprintf(gOutfile, "rotate(-90, x)\n");
tab_indent();
fprintf(gOutfile, "heightfield \"%s\"\n ", filename);
tab_dec();
tab_indent();
fprintf(gOutfile, "}\n");
fprintf(gOutfile, "\n");
break;
case OUTPUT_3DMF:
fprintf(gOutfile, "# Heightfield - we should use trigrid\n" ) ;
lib_output_polygon_height(height, width, data,
x0, x1, y0, y1, z0, z1);
break;
default:
fprintf(stderr, "Internal Error: bad file type in libpr3.c\n");
exit(1);
break;
}
}
}
/*-----------------------------------------------------------------*/
#ifdef ANSI_FN_DEF
void lib_output_torus (COORD3 center, COORD3 normal,
double iradius, double oradius,
int curve_format)
#else
void lib_output_torus(center, normal, iradius, oradius, curve_format)
COORD3 center, normal;
double iradius, oradius;
int curve_format;
#endif
{
MATRIX txmat;
object_ptr new_object;
double len, xang, zang;
COORD3 basis1, basis2;
if (gRT_out_format == OUTPUT_DELAYED) {
/* Save all the pertinent information */
new_object = (object_ptr)malloc(sizeof(struct object_struct));
if (new_object == NULL)
/* Quietly fail */
return;
new_object->object_type = TORUS_OBJ;
new_object->curve_format = curve_format;
new_object->surf_index = gTexture_count;
if (lib_tx_active()) {
lib_get_current_tx(txmat);
new_object->tx = malloc(sizeof(MATRIX));
if (new_object->tx == NULL)
return;
else
memcpy(new_object->tx, txmat, sizeof(MATRIX));
}
else
new_object->tx = NULL;
COPY_COORD3(new_object->object_data.torus.center, center);
COPY_COORD3(new_object->object_data.torus.normal, normal);
new_object->object_data.torus.iradius = iradius;
new_object->object_data.torus.oradius = oradius;
new_object->next_object = gLib_objects;
gLib_objects = new_object;
} else if (curve_format == OUTPUT_CURVES) {
switch (gRT_out_format) {
case OUTPUT_VIDEO:
case OUTPUT_NFF:
case OUTPUT_VIVID:
case OUTPUT_QRT:
case OUTPUT_POVRAY_10:
case OUTPUT_PLG:
case OUTPUT_OBJ:
case OUTPUT_RTRACE:
case OUTPUT_RAWTRI:
case OUTPUT_RIB:
case OUTPUT_DXF:
case OUTPUT_RWX:
case OUTPUT_VRML1:
case OUTPUT_VRML2:
lib_output_polygon_torus(center, normal, iradius, oradius);
break;
case OUTPUT_POVRAY_20:
case OUTPUT_POVRAY_30:
/* A torus object lies in the x-z plane. We need to determine
the angles of rotation to get it lined up with "normal".
*/
tab_indent();
fprintf(gOutfile, "torus {\n");
tab_inc();
tab_indent();
fprintf(gOutfile, "%g, %g\n", iradius, oradius);
(void)lib_normalize_vector(normal);
len = sqrt(normal[X] * normal[X] + normal[Y] * normal[Y]);
xang = 180.0 * asin(normal[Z]) / PI;
if (len < EPSILON)
zang = 0.0;
else
zang = -180.0 * acos(normal[Y] / len) / PI;
if (normal[X] < 0)
zang = -zang;
if (ABSOLUTE(xang) > EPSILON || ABSOLUTE(zang) > EPSILON) {
tab_indent();
fprintf(gOutfile, "rotate <%g, 0, %g>\n", xang, zang);
}
if (ABSOLUTE(center[X]) > EPSILON ||
ABSOLUTE(center[Y]) > EPSILON ||
ABSOLUTE(center[Z]) > EPSILON) {
tab_indent();
fprintf(gOutfile, "translate <%g, %g, %g>\n",
center[X], center[Y], center[Z]);
}
if (lib_tx_active())
lib_output_tx_sequence();
if (gTexture_name != NULL) {
tab_indent();
fprintf(gOutfile, "texture { %s }", gTexture_name);
}
fprintf(gOutfile, "\n");
tab_dec();
tab_indent();
fprintf(gOutfile, "} // torus\n");
fprintf(gOutfile, "\n");
break;
case OUTPUT_POLYRAY:
tab_indent();
fprintf(gOutfile, "object { torus %g, %g", iradius, oradius);
fprintf(gOutfile, ", <%g, %g, %g>, <%g, %g, %g>",
center[X], center[Y], center[Z],
normal[X], normal[Y], normal[Z]);
if (lib_tx_active())
lib_output_tx_sequence();
if (gTexture_name != NULL)
fprintf(gOutfile, " %s", gTexture_name);
fprintf(gOutfile, " }\n");
fprintf(gOutfile, "\n");
break;
case OUTPUT_RAYSHADE:
fprintf(gOutfile, "torus ");
if (gTexture_name != NULL)
fprintf(gOutfile, "%s ", gTexture_name);
fprintf(gOutfile, " %g %g %g %g %g %g %g %g ",
iradius, oradius,
center[X], center[Y], center[Z],
normal[X], normal[Y], normal[Z]);
if (lib_tx_active())
lib_output_tx_sequence();
fprintf(gOutfile, "\n");
break;
case OUTPUT_ART:
tab_indent();
fprintf(gOutfile, "torus {\n");
tab_inc();
if (lib_tx_active())
lib_output_tx_sequence();
tab_indent();
fprintf(gOutfile, "center(0, 0, 0) radius %g radius %g\n",
iradius, oradius);
(void)lib_normalize_vector(normal);
axis_to_z(normal, &xang, &zang);
if (ABSOLUTE(xang) > EPSILON) {
tab_indent();
fprintf(gOutfile, "rotate (%g, x)\n", xang);
}
if (ABSOLUTE(zang) > EPSILON) {
tab_indent();
fprintf(gOutfile, "rotate (%g, y)\n", zang);
}
if (ABSOLUTE(center[X]) > EPSILON ||
ABSOLUTE(center[Y]) > EPSILON ||
ABSOLUTE(center[Z]) > EPSILON) {
tab_indent();
fprintf(gOutfile, "translate (%g, %g, %g)\n",
center[X], center[Y], center[Z]);
}
tab_dec();
tab_indent();
fprintf(gOutfile, "}\n");
fprintf(gOutfile, "\n");
break;
case OUTPUT_3DMF:
if (lib_tx_active()) {
fprintf(gOutfile, "BeginGroup( OrderedDisplayGroup ( ) )\n");
tab_inc();
lib_output_tx_sequence();
}
tab_indent();
fprintf(gOutfile, "Container (\n");
tab_inc();
tab_indent();
fprintf(gOutfile, "Torus (\n");
/* Find major/minor radius axes */
(void)lib_normalize_vector(normal);
lib_create_orthogonal_vectors(normal, basis1, basis2);
tab_indent();
fprintf(gOutfile, "%g %g %g\n",
iradius*normal[X], iradius*normal[Y],
iradius*normal[Z]);
tab_indent();
fprintf(gOutfile, "%g %g %g\n",
oradius*basis1[X], oradius*basis1[Y],
oradius*basis1[Z]);
tab_indent();
fprintf(gOutfile, "%g %g %g\n",
oradius*basis2[X], oradius*basis2[Y],
oradius*basis2[Z]);
tab_indent();
fprintf(gOutfile, "%g %g %g 1.0\n",
center[X], center[Y], center[Z]);
tab_dec();
tab_indent();
fprintf(gOutfile, ")\n");
if (gTexture_count > 0) {
/* Write out texturing attributes */
tab_indent();
fprintf(gOutfile, "Reference ( %d )\n", gTexture_count);
}
tab_dec();
tab_indent();
fprintf(gOutfile, ")\n");
if (lib_tx_active()) {
tab_dec();
tab_indent();
fprintf(gOutfile, "EndGroup( )\n");
}
break;
default:
fprintf(stderr, "Internal Error: bad file type in libpr3.c\n");
exit(1);
break;
}
} else {
lib_output_polygon_torus(center, normal, iradius, oradius);
}
}
#ifdef ANSI_FN_DEF
static void NurbDBasis(int c, float t, int npts, float*x, float*basis, float*dbasis)
#else
static void NurbDBasis(c, t, npts, x, basis, dbasis)
int c, npts;
float t, *x, *basis, *dbasis;
#endif
{
int i, k, nplusc;
float b1, b2, f1, f2, f3, f4;
float numer, denom;
nplusc = npts + c;
for (i=0;i<nplusc;i++) {
basis[i] = 0.0;
dbasis[i] = 0.0;
}
/* Calculate the first order basis functions */
for (i=0;i<nplusc-1;i++)
if (t >= x[i] && t < x[i+1])
basis[i] = 1.0;
else
basis[i] = 0.0;
if (t >= x[nplusc-1])
/* The parameter is at the top end of the patch */
basis[npts-1] = 1.0;
/* Calculate higher order basis functions and their derivatives */
for (k=2;k<=c;k++) {
for (i=0;i<nplusc-k;i++) {
/* Calculate the basis function */
if (basis[i] != 0.0) {
numer = (float)((t - x[i]) * basis[i]);
denom = x[i+k-1] - x[i];
if (denom == 0.0)
if (numer == 0.0)
b1 = 1.0;
else
fprintf(stderr, "Bad division: %g / %g\n", numer, denom);
else
b1 = numer / denom;
}
else
b1 = 0.0;
if (basis[i+1] != 0.0) {
numer = (float)((x[i+k] - t) * basis[i+1]);
denom = x[i+k] - x[i+1];
if (denom == 0.0)
if (numer == 0.0)
b2 = 1.0;
else
fprintf(stderr, "Bad division: %g / %g\n", numer, denom);
else
b2 = numer / denom;
}
else
b2 = 0.0;
/* Calculate the first derivative */
if (basis[i] != 0.0) {
denom = x[i+k-1] - x[i];
if (denom == 0.0)
fprintf(stderr, "Bad division: %g / %g\n", basis[i], denom);
f1 = basis[i] / denom;
}
else
f1 = 0.0;
if (basis[i+1] != 0.0) {
denom = x[i+k] - x[i+1];
if (denom == 0.0)
fprintf(stderr, "Bad division: %g / %g\n", basis[i+k], denom);
f2 = -basis[i+1] / denom;
}
else
f2 = 0.0;
if (dbasis[i] != 0.0) {
numer = (float)((t - x[i]) * dbasis[i]);
denom = x[i+k-1] - x[i];
if (denom == 0.0)
if (numer == 0.0)
f3 = 1.0;
else
fprintf(stderr, "Bad division: %g / %g\n", numer, denom);
else
f3 = numer / denom;
}
else
f3 = 0.0;
if (dbasis[i+1] != 0.0) {
numer = (float)((x[i+k] - t) * dbasis[i+1]);
denom = x[i+k] - x[i+1];
if (denom == 0.0)
if (numer == 0.0)
f4 = 1.0;
else
fprintf(stderr, "Bad division: %g / %g\n", numer, denom);
else
f4 = numer / denom;
}
else
f4 = 0.0;
/* Save the results for this level */
basis[i] = b1 + b2;
dbasis[i] = f1 + f2 + f3 + f4;
}
}
}
/* Determine the position and normal at a single coordinate
point (u, v) on a NURB */
#ifdef ANSI_FN_DEF
static void NurbNormal(int norder, int npts,
float *nknotvec, float *nbasis, float *ndbasis,
int morder, int mpts,
float *mknotvec, float *mbasis, float *mdbasis,
COORD4 **ctlpts, int rat_flag,
float u0, float v0, COORD3 P, COORD3 N)
#else
static void NurbNormal(norder, npts,
nknotvec, nbasis, ndbasis,
morder, mpts,
mknotvec, mbasis, mdbasis,
ctlpts, rat_flag,
u0, v0, P, N)
int norder, npts, morder, mpts, rat_flag;
float *nknotvec, *nbasis, *ndbasis;
float *mknotvec, *mbasis, *mdbasis;
float u0, v0;
COORD4 **ctlpts;
COORD3 P, N;
#endif
{
float t, t1, t2, homog;
float D, Du, Dv;
int i, j, k;
COORD3 U, V, Nu, Nv;
/* Calculate the basis functions */
NurbDBasis(norder, u0, npts, nknotvec, nbasis, ndbasis);
NurbDBasis(morder, v0, mpts, mknotvec, mbasis, mdbasis);
/* Now evaluate for this point */
SET_COORD3(P, 0.0, 0.0, 0.0);
SET_COORD3(U, 0.0, 0.0, 0.0);
SET_COORD3(V, 0.0, 0.0, 0.0);
/* Check for a rational component */
if (rat_flag) {
SET_COORD3(Nu, 0.0, 0.0, 0.0);
SET_COORD3(Nv, 0.0, 0.0, 0.0);
D = 0.0; Du = 0.0; Dv = 0.0;
for (i=0;i<npts;i++) {
if (nbasis[i] != 0.0 || ndbasis[i] != 0.0) {
for (j=0;j<mpts;j++) {
if (mbasis[j] != 0.0 || mdbasis[j] != 0.0) {
/* Calculate denominator of the rational basis functions */
homog = (float)ctlpts[i][j][3];
t = homog * nbasis[i] * mbasis[j];
t1 = homog * ndbasis[i] * mbasis[j];
t2 = homog * nbasis[i] * mdbasis[j];
D += t;
Du += t1;
Dv += t2;
/* Calculate the numerators of the rational basis functions */
for (k=0;k<3;k++) {
P[k] += t * ctlpts[i][j][k];
Nu[k] += t1 * ctlpts[i][j][k];
Nv[k] += t2 * ctlpts[i][j][k];
}
}
}
}
}
/* Now perform the final scaling and sums */
D = (float)(1.0 / D);
for (i=0;i<3;i++) {
P[i] *= D;
U[i] = D * (Nu[i] - Du * P[i]);
V[i] = D * (Nv[i] - Dv * P[i]);
}
}
else {
for (i=0;i<npts;i++) {
for (j=0;j<mpts;j++) {
t = nbasis[i] * mbasis[j];
t1 = ndbasis[i] * mbasis[j];
t2 = nbasis[i] * mdbasis[j];
for (k=0;k<3;k++) {
P[k] += t * ctlpts[i][j][k];
U[k] += t1 * ctlpts[i][j][k];
V[k] += t2 * ctlpts[i][j][k];
}
}
}
}
CROSS(N, V, U);
(void)lib_normalize_vector(N);
}
/* Uniform subdivision of a NURB into triangular patches */
#ifdef ANSI_FN_DEF
static void lib_output_polygon_nurb(int norder, int npts, int nknots, float *nknotvec,
int morder, int mpts, int mknots, float *mknotvec,
COORD4 **ctlpts, int rat_flag)
#else
static void lib_output_polygon_nurb(norder, npts, nknots, nknotvec,
morder, mpts, mknots, mknotvec,
ctlpts, rat_flag)
int norder, npts, nknots, morder, mpts, mknots, rat_flag;
float *nknotvec, *mknotvec;
COORD4 **ctlpts;
#endif
{
float *nbasis, *ndbasis, *mbasis, *mdbasis;
float ubnd0, ubnd1, vbnd0, vbnd1;
float u, v, udelta, vdelta;
int i, j, usteps, vsteps;
COORD3 *Prow0, *Prow1, *trow;
COORD3 *Nrow0, *Nrow1;
COORD3 verts[3], norms[3];
ubnd0 = 0.0;
vbnd0 = 0.0;
ubnd1 = (float)(npts - norder + 1);
vbnd1 = (float)(mpts - morder + 1);
usteps = npts * gU_resolution;
vsteps = mpts * gV_resolution;
nbasis = (float *)malloc(nknots * sizeof(float));
ndbasis = (float *)malloc(nknots * sizeof(float));
mbasis = (float *)malloc(mknots * sizeof(float));
mdbasis = (float *)malloc(mknots * sizeof(float));
Prow0 = (COORD3 *)malloc((vsteps + 1) * sizeof(COORD3));
Prow1 = (COORD3 *)malloc((vsteps + 1) * sizeof(COORD3));
Nrow0 = (COORD3 *)malloc((vsteps + 1) * sizeof(COORD3));
Nrow1 = (COORD3 *)malloc((vsteps + 1) * sizeof(COORD3));
udelta = (ubnd1 - ubnd0) / (float)(usteps);
vdelta = (vbnd1 - vbnd0) / (float)(vsteps);
rat_flag = 0 ;
for (i=0,u=ubnd0;i<=usteps;i++,u+=udelta) {
/* Generate a row of positions/normals */
for (j=0,v=vbnd0;j<=vsteps;j++,v+=vdelta)
NurbNormal(norder, npts, nknotvec, nbasis, ndbasis,
morder, mpts, mknotvec, mbasis, mdbasis,
ctlpts, rat_flag, u, v, Prow1[j], Nrow1[j]);
PLATFORM_MULTITASK();
if ( i > 0 ) {
/* Output a row of triangles */
for (j=0;i>0&&j<vsteps;j++) {
PLATFORM_MULTITASK();
COPY_COORD3(verts[0], Prow0[j]);
COPY_COORD3(verts[1], Prow1[j]);
COPY_COORD3(verts[2], Prow1[j+1]);
COPY_COORD3(norms[0], Nrow0[j]);
COPY_COORD3(norms[1], Nrow1[j]);
COPY_COORD3(norms[2], Nrow1[j+1]);
lib_output_polypatch(3, verts, norms);
COPY_COORD3(verts[1], verts[2]);
COPY_COORD3(verts[2], Prow0[j+1]);
COPY_COORD3(norms[1], norms[2]);
COPY_COORD3(norms[2], Nrow0[j+1]);
lib_output_polypatch(3, verts, norms);
}
}
/* Roll the points/normals */
trow = Prow0; Prow0 = Prow1; Prow1 = trow;
trow = Nrow0; Nrow0 = Nrow1; Nrow1 = trow;
}
free(Nrow1);
free(Nrow0);
free(Prow1);
free(Prow0);
free(mdbasis);
free(mbasis);
free(ndbasis);
free(nbasis);
}
#ifdef ANSI_FN_DEF
void lib_output_nurb(int norder, int npts, int morder, int mpts,
float *in_nknotvec, float *in_mknotvec, COORD4 **ctlpts,
int curve_format)
#else
void lib_output_nurb(norder, npts, morder, mpts, in_nknotvec, in_mknotvec, ctlpts,
curve_format)
int norder, npts, morder, mpts;
float *in_nknotvec, *in_mknotvec;
COORD4 **ctlpts;
int curve_format;
#endif
{
MATRIX txmat;
object_ptr new_object;
float *nknotvec, *mknotvec;
COORD4 **points;
int rat_flag, nknots, mknots, i, j;
rat_flag = 0;
/* Copy the data into local structures. Build the knot vectors if
they weren't passed in. */
nknots = norder + npts;
mknots = morder + mpts;
nknotvec = (float *)malloc(nknots * sizeof(float));
if (in_nknotvec == NULL) {
/* Create an open uniform knot vector in the n direction */
nknotvec[0] = 0.0;
for (i=1;i<nknots;i++)
if (i >= norder && i < npts + 1)
nknotvec[i] = nknotvec[i-1] + 1;
else
nknotvec[i] = nknotvec[i-1];
} else
memcpy(nknotvec, in_nknotvec, nknots * sizeof(float));
mknotvec = (float *)malloc(mknots * sizeof(float));
if (in_mknotvec == NULL) {
/* Create an open uniform knot vector in the m direction */
mknotvec[0] = 0.0;
for (i=1;i<mknots;i++)
if (i >= morder && i < mpts + 1)
mknotvec[i] = mknotvec[i-1] + 1;
else
mknotvec[i] = mknotvec[i-1];
} else
memcpy(mknotvec, in_mknotvec, mknots * sizeof(float));
points = (COORD4 **)malloc(npts * sizeof(COORD4 *));
for (i=0;i<npts;i++) {
points[i] = (COORD4 *)malloc(mpts * sizeof(COORD4));
memcpy(points[i], ctlpts[i], mpts * sizeof(COORD4));
for (j=0;j<mpts;j++)
if (!rat_flag && points[i][j][3] != 1.0)
rat_flag = 1;
}
if (gRT_out_format == OUTPUT_DELAYED) {
/* Save all the pertinent information */
new_object = (object_ptr)malloc(sizeof(struct object_struct));
if (new_object == NULL)
/* Quietly fail */
return;
new_object->object_type = NURB_OBJ;
new_object->curve_format = curve_format;
new_object->surf_index = gTexture_count;
if (lib_tx_active()) {
lib_get_current_tx(txmat);
new_object->tx = malloc(sizeof(MATRIX));
if (new_object->tx == NULL)
return;
else
memcpy(new_object->tx, txmat, sizeof(MATRIX));
}
else
new_object->tx = NULL;
new_object->object_data.nurb.rat_flag = rat_flag;
new_object->object_data.nurb.npts = npts;
new_object->object_data.nurb.norder = norder;
new_object->object_data.nurb.nknots = nknots;
new_object->object_data.nurb.mpts = mpts;
new_object->object_data.nurb.morder = morder;
new_object->object_data.nurb.mknots = mknots;
new_object->object_data.nurb.nknotvec = nknotvec;
new_object->object_data.nurb.mknotvec = mknotvec;
new_object->object_data.nurb.ctlpts = points;
new_object->next_object = gLib_objects;
gLib_objects = new_object;
} else if (curve_format == OUTPUT_CURVES) {
switch (gRT_out_format) {
default:
lib_output_polygon_nurb(norder, npts, nknots, nknotvec,
morder, mpts, mknots, mknotvec,
points, rat_flag);
}
} else {
lib_output_polygon_nurb(norder, npts, nknots, nknotvec,
morder, mpts, mknots, mknotvec,
points, rat_flag);
}
/* Don't free locals if output delayed; they're now in the cache. */
if (gRT_out_format == OUTPUT_DELAYED)
return;
for (i=npts-1;i>=0;i--)
free(points[i]);
free(points);
free(mknotvec);
free(nknotvec);
}