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Better OpenGL ES support #861

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torkleyy opened this issue Feb 24, 2017 · 5 comments
Closed

Better OpenGL ES support #861

torkleyy opened this issue Feb 24, 2017 · 5 comments

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@torkleyy
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torkleyy commented Feb 24, 2017

My phone: LG P880 (4x hd)

I can't use glutin on my phone because this line causes the application to panic.

I'm not sure if this is the reason but it has some sort of nvidia Tegra chip.

Is it possible to handle that case or why was it left out?

@tomaka tomaka added the bug label Feb 24, 2017
@torkleyy
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@tomaka The bug is in line 214 because my egl_version is (1, 4).

@tomaka
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tomaka commented Feb 27, 2017

The bug is the fact that it's unimplemented, not the fact that version contains None.

The unimplemented! is supposed to be the code that automatically detects which version of OpenGL ES is supported.

@torkleyy
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torkleyy commented Feb 27, 2017

@tomaka I see, ok. However, I tried to work around that problem by specifying a version, and I got another panic because this line caused a NoAvailablePixelFormat error (it seems the requested configuration is not supported).

@torkleyy
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torkleyy commented Apr 7, 2017

@tomaka Same error with Nexus 5X. I'd really like to fix this, but I don't know how to implement it.

@kchibisov
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kchibisov commented Sep 3, 2022

Fixed in #1435.

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