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TikTokGameplayWindow.cs
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TikTokGameplayWindow.cs
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using Microsoft.VisualStudio.Shell;
using System;
using System.Runtime.InteropServices;
namespace TikTokGameplayVS
{
/// <summary>
/// This class implements the tool window exposed by this package and hosts a user control.
/// </summary>
/// <remarks>
/// In Visual Studio tool windows are composed of a frame (implemented by the shell) and a pane,
/// usually implemented by the package implementer.
/// <para>
/// This class derives from the ToolWindowPane class provided from the MPF in order to use its
/// implementation of the IVsUIElementPane interface.
/// </para>
/// </remarks>
[Guid("e4ffe61f-ff6c-4a41-bb12-b84ecd09d030")]
public class TikTokGameplayWindow : ToolWindowPane
{
/// <summary>
/// Initializes a new instance of the <see cref="TikTokGameplayWindow"/> class.
/// </summary>
public TikTokGameplayWindow() : base(null)
{
this.Caption = "This code boring ahh hell fr 💀💀💀💀💀";
// This is the user control hosted by the tool window; Note that, even if this class implements IDisposable,
// we are not calling Dispose on this object. This is because ToolWindowPane calls Dispose on
// the object returned by the Content property.
this.Content = new TikTokGameplayWindowControl();
}
}
}